Nice mention in the Orlando Sentinel Business section, here.
Monthly Archives: January 2009
Nice Mention in this Morning’s Orlando Sentinel Business Section
Filed under Apple iPhone, Business, Development
Pet Rock iPhone App – Now For Sale in iTunes!

Hello. I'm a Rock.
The least needy pet you’ll ever own.
The greenest pet you’ll ever own.
Love writ in limestone.
OK. It’s a Rock.
Now available on Apple iTunes.
Filed under Development, Uncategorized
Mood Ring iPhone App… Now Ready for Sale in the App Store!
You can find and download Mood Ring in the iTunes App Store.
Enjoy!
Filed under Apple iPhone
Cheap Gas! Plus… Available!
Cheap Gas! Plus is now available in iTunes App Store… FINALLY!
Same great GasBuddy.com station data…. now with the ability to add stations and update grade prices!
Thanks for everyone’s patience… and enjoy!

Cheap Gas! Grade Prices
Filed under Apple iPhone, Development
Choose Your Partners Carefully
I normally shy away from partnerships.
Mainly because it involves sharing not only the successes of your partner, but also the inevitable failures – failures to execute, produce, live up to expectations – beyond your span of control.
I have had successful partnerships – but a lot more unsuccessful ones.
Sometimes the risks outweigh the benefits – and sometimes you have no choice but to create a partnership (scarcity of resources, timeliness to market, access to information).
And sometimes – sometimes it just works to everyone’s benefit.
So, I’ve learned never to say never.
But I always go into a partnership hoping for the best but expecting the worst.
Or at least, expecting to be disappointed.
Anyone else?
Show Me The Money
Had an interesting conversation with some developers Friday night.
We were talking about mobile development, the new Palm Pré, the Android phone(s), and the Apple iPhone.
The developers I talked to really dissed the Apple SDK and App Store… even though they’d never developed an iPhone app or posted anything on App Store (and despite the fact that iTunes has an online history of selling stuff online for seven or eight years…. but I digress). I also listened to how much better Android was than iPhone (biggest chuckle of the night – hearing a python developer dogging objective c. Nobody’s baby is ugly I guess).
Really? How do you sell your apps?
Oh – you can’t yet.
But hey – you don’t have the MAN telling you what to do, right?
Look – I have frustrations with the Apple setup. It sucks that they take 30% off the top. And that you have no input to feedback on the approval process. And that issues that are not flagged in some apps are show stoppers for your app.
But truth be told, it is currently the Gold Standard and the only game in town if you want to deploy iPhone apps beyond 100 of your closest friends.
And it is a proven business model. And businesses pay real money to develop and actually deploy your work.
So you shut up. And you get in line.
It reminds me of a friend in Nashville who started a CD store selling only the music he liked. He was out of business – of course – within a year.
Sometimes in business you simply don’t deal with the way that you wish things were.
You have to be concerned with things like actually making more money than you spend. And by catering to existing modes and models.
So, for you guys all hot and bothered about the Pré and Android SDKs, I simply say:
Show Me The Money.
Filed under Apple iPhone

